Project Overview:
This project showcases the UX/UI design of an interactive student portal that allows learners to track their academic performance, attendance, and rewards in a clear and engaging way. The product combines analytical features with gamification, allowing students to earn points and exchange them for real prizes. My goal was to design an intuitive interface that works across desktop and mobile, simplifies navigation, and enhances user motivation through visual storytelling and data clarity.
Objectives:
- Visualize complex data (grades, attendance, progress) in an accessible and engaging way.
- Improve user motivation through gamified mechanics (rewards, ranks, achievements).
- Ensure consistency and usability across desktop and mobile interfaces.
- Design a modular UI system for scaling across different semesters and student groups.
- Build a modern and clean interface that feels transparent and trustworthy.
Scope of Work:
- Designed complete UX flows for desktop and mobile experience.
- Built UI components for dashboards, graphs, reward systems, calendars, and homework tracking.
- Developed a consistent visual language and hierarchy for multiple user roles.
- Implemented a clean grid system and layout consistency across all screens.
- Ensured accessibility and responsiveness for various screen sizes.
- Collaborated with developers to maintain pixel-perfect implementation.
- Incorporated gamification principles to increase student engagement.
Tools used:
- Figma
- Notion
- Google Sheets (for content mapping and UI logic)